PixelmonCraft
You probably all know Pokemon. Pixelmon is basically the same only it is on a Minecraft server! You can catch pokemon, battle trainers, compete with each other and against other pokemon, earn gym badges, upgrade your pokemons with attacks and trade with each other.

This pack requires 800mb to 2gb of RAM for optimal performance.
Java 8 - 64 bit is required.

Website:
https://www.reforged.gg/
Minecraft Version
This pack uses Minecraft version 1.12.2
Stats
There have been 945,374 installs of this pack.
There have been 12,533 server installs of this pack.
Players have played a total of 802.73 years of this pack.
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Mods
Name Version Description Authors Links
Minecraft Forge 14.23.5.2768 Forge, our darling overlords that make our work possible. Unknown Website
Pixelmon Reforged 7.0.1 Pokemon in Minecraft. PixelmonMod Website
Xaero's Minimap 1.15.8 The most "vanilla-looking" minimap for Minecraft. Xaero96 Website
Optifine OptiFine 1.12.2 HD U E3 This mod adds support for HD textures and a lot of options for better looks and performance. Doubling the FPS is common. Unknown Website
Changelog

Reforged 7.0.1
"For the biggest update ever, that was pretty close to stable!"

Additions:
- Added support for giving standalone structures biome categories from the Better Spawner Config.
- Added an "ultrabeast" tag to all the Ultra Beasts for those that want to add a cooldown onto Ultra Beast spawning.
- Added "egg" and "!egg" Pokémon specs to things like /pokegive.

Changes:
- Improved Rhyperior's idle animation. Now his horn spins too.
- Changed breeding with Alolans. Read our wiki on breeding for how this works now, because it isn't like the games!
- Adjusted Basculin, Necrozma, Dhelmise, Jellicent, Frillish, Wailord, Wailmer, Finneon, Wishiwashi, Dewpider, Toxapex, Mareanie, Decidueye, Bruxish, Dartrix, Drifblim, Swanna, Dragonite, Tranquil, Unfezant, Noctowl, Wingull, Pelipper, Fletchinder, Talonflame, Noivern, Noibat, Swoobat, Woobat, Tropius, Trumbeak, Toucannon and Blacephalon's swimming, walking or flying properties.
- Added existing structures to many more biomes.
- Removed Ho-oh and Lugia from legendary spawning. We have bells for a reason.

Fixes:
- Fixed an issue where it was possible for players on a server to be unable to see their PC Pokémon.
- Fixed Guardian of Alola not working on the Tapus.
- Fixed the new items added in 7.0.0 being unable to be sold to shopkeepers.
- Fixed the last box opened in the PC not being the one opened first after restarting your game.
- Fixed statues in Mega or other temporary forms reverting back to the base form.
- Fixed the outrageous sizing on Blacephalon, Celesteela, Cosmoem, Cosmog, Litten, Stakataka, and Xurkitree.
- Fixed an error in battles occurring while switching.
- Fixed Oricorio's wings clipping into the ground during his animations. Applies to P'au, Pom Pom, Baile and Sensu forms.
- Fixed boss drops not using the tier system with rewards.
- Fixed the evolution into Alolan Raichu, Cubone, and Exeggutor. Having an Alolan in your party at the time will evolve them.
- Fixed Trop Kick being a Fire-type move instead of Grass. Whoopsie.
- Fixed a move-replacing error from spamming your console. To find the exact cause, we've added some debug code.
- Fixed Alolan Ninetales being Ice type instead of Ice-Fairy.
- Fixed Araquanid, Avalugg, Axew, Barbaracle, Basculin, Beartic, Alomomola, Qwilfish, Corsola, Masquerain, Delcatty and Chimecho having the wrong base stats or moves.
- Fixed attempting to catch Wimpod causing kicking due to no catch rate. Of ALL the Pokémon we added, only it was missing a catch rate. It's a strange world.
- Fixed very broken breeding logic with Ditto.
- Fixed eggs hatching at a normal speed and then suddenly going super fast.
- Fixed not being able to put a Pokémon in the first party slot if you were in the PC search screen.
- Fixed Mega Ring changes not saving and not showing when you log in.
- Fixed Necrozma not being able to open wormholes.
- Fixed async saving not actually saving until shutdown, that could have been bad!
- Fixed the special textured starter (and Magikarp) skins. We need more zombies.
- Fixed the "pixelmon:honey" error during start up. It was harmless, don't worry.
- Fixed Trop Kick being a Fire-type move.
- Fixed some level 100 Pokémon having experience bars that go off the screen in the info menu.
- Fixed Brutal Swing, Burn Up, Clanging Scales, Darkest Lariat, Dragon Hammer, Fire Lash, First Impression, Ice Hammer, Leafage, Liquidation, Lunge, Multi-Attack, Pollen Puff, Power Trip, Prismatic Laser, Psychic Fangs, Revelation Dance, Shadow Bone, Shell Trap, Smart Strike, Solar Blade, Sparkling Aria, Spectral Thief, Spirit Shackle, Stomping Tantrom, Strength Sap, Throat Chop, Toxic Thread, Trop Kick and Zing Zap having their power and accuracy swapped around. Uhh... It was opposite day when it was added? You can't prove otherwise
- Fixed Rotom Wash and Rotom Wash having each other's sprites.
- Fixed the new Generation 7 TMs not actually being obtainable. They are in Ultra Ball loots now.
- Fixed Rockruff being unable to evolve into Dusk form. Level it up at Dusk now at lvl 25+.
- Fixed Rockruff being broken with all its evolutions, really. It was a misspelling.
- Fixed Shiny Vulpix having a broken texture.
- Fixed Stakataka and Blacephalon not liking Ultra Space as a spawning dimension.
- Fixed the mass spawns of Rowlet, Komala, Pidgey, Pheromosa and Buzzwole.
- Fixed Alolan Marowak not having Lightning Rod.
- Fixed Normal Raichu accidentally giving Alolan Raichu's Z-Crystal as a drop.
- Fixed Obsidian not being counted as an underfoot spawning block. Fixes Nihilego spawning.
- Fixed the fact that the Ground PC wallpaper was missing.
- Fixed a bunch of problems with the trainer editor importing parties.
- Fixed the Tapus not being counted as legendaries for some things like IVs and announcements and stuff.
- Fixed some nasty problems with trade machines.
- Fixed minor Ultra Space spawning issues.
- Fixed re-ordering and deleting a Pokémon's moves not working. You can also do that from the PC, now.
- Fixed Beast Boost checking accuracy and evasion, and so always boosting evasion. Someone didn't read Bulbapedia properly.
- Fixed the displayed level of Pokémon often not being the true level. No more scary surprises.
- Fixed breeding particles not working.
- Fixed the in-game config editor missing some settings and translations.
- Fixed Natu appearing as just a shadow. He can't be a ninja anymore.
- Fixed the height condition on Mudbray and Mudsdale being too low to spawn reliably.
- Fixed broken NPC skins in the gyms.
- Fixed name plates not properly displaying the owner of a Pokemon.
- Fixed Hakomo-o evolving a few levels too early.
- Fixed the ability to fish up infinite Burnt Magikarps.
- Fixed Solageo and Lunala having the wrong shiny sprites.
- We tried removing Pokémon sounds to see if anyone noticed. You did. Damnit. Fine, now Pokémon are back to their obnoxious name-yelling selves.
- Fixed Ranch Upgrades not working.
- Fixed the Pokédex not being updated on login if you were coming from another server/world.
- Fixed caught count in Trainer Card always displaying as zero.
- Fixed some overlapping issues in the starter GUI.
- Fixed non-gendered Pokémon being able to fall in love with each other.
- Fixed eggs not being able to be transferred if they were with only 1 other Pokémon in the party.
- Fixed semi-colons breaking the PC's search entirely.
- Fixed old Move Tutors disappearing if they had moves like BubbleBeam that were renamed.
- Fixed the Pokédex advancement on join. It now runs after you pick a starter and has the correct text.
- Fixed some TMs that had incorrect move names. Bubble Beam, Solar Beam, Dynamic Punch, and Dragon Breath all work again.
- Fixed the allowCaptureOutsideBattle config option not working.
- Fixed the Move Relearner / Move Tutor's pick move screen showing pokemon in the wrong slots.
- Necrozma now gets his special moves when fusing with Lunala and Solgaleo.
- Necrozma's fused forms can now also use their special Z-Moves.
- Fixed the Pokédex not being updated if the Pokémon you caught was sent to the PC.
- Fixed friendship (happiness) not going up on level-up or when you have them out in the world.
- Fixed some NPC files not being exported correctly causing spam on startup with fresh files.
- Fixed Pokémon being recalled after you give them a rare candy. Dine and dash, disgraceful.
- Fixed Ultra beasts not getting 3 perfect IVs.

Performance:
- Major caching set up for the Better Spawner which will hopefully prevent the blockages that slowed spawning down.
- Fixed a bug where pc's would be marked for saving but never unmarked. Causing them to be saved on every save interval afterwards.

API/back-end (for sidemodders):
- Added ChangeStorageEvent.
- Added ItemPixelmonSprite.getPhoto(Pokemon) so you don't need to make an entity for it.

Reforged 7.0.0 - The Decisive Update
"There is only one Pixelmon, and it is Reforged."

Additions:
- Added every Pokémon. Really. Added: Rowlet, Dartrix, Decidueye, Litten, Torracat, Incineroar, Popplio, Brionne, Primarina, Pikipek, Trumbeak, Toucannon, Yungoos, Gumshoos, Grubbin, Charjabug, Vikavolt, Crabominable, Oricorio, Cutiefly, Ribombee, Rockruff, Lycanroc, Wishiwashi, Crabrawler, Mareanie, Toxapex, Mudbray, Mudsdale, Fomantis, Lurantis, Morelull, Shiinotic, Salandit, Salazzle, Stufful, Bewear, Bounsweet, Steenee, Tsareena, Comfey, Oranguru, Passimian, Wimpod, Golisopod, Sandygast, Palossand, Type:Null, Silvally, Minior, Komala, Turtonator, Togedemaru, Mimikyu, Bruxish, Drampa, Dhelmise, Jangmo-o, Hakamo-o, Kommo-o, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Cosmog, Cosmoem, Solgaleo, Lunala, Nihilego, Buzzwole, Pheromosa, Xurkitree, Celesteela, Kartana, Guzzlord, Necrozma, Marshadow, Poipole, Naganadel, Stakataka, Blacephalon, and Zeraora.
- Added Alolan forms: Alolan Rattata, Alolan Raticate, Alolan Raichu, Alolan Sandshrew, Alolan Sandslash, Alolan Vulpix, Alolan Ninetales, Alolan Diglett, Alolan Dugtrio, Alolan Meowth, Alolan Persian, Alolan Geodude, Alolan Graveler, Alolan Golem, Alolan Grimer, Alolan Muk, Alolan Exeggutor, Alolan Marowak.
- Added new SMD models for Rhyhorn, Rhydon, Rhyperior, Pikachu, Raichu, Exeggcute, Exeggutor.
- Added Generation 7 forms: Lycanroc Midday, Lycanroc Midnight, Lycanroc Dusk, Oricorio Pom Pom, Oricorio Baile, Oricorio P'au, Oricorio Sensu, Minior Core, Minior Meteor, Necrozma Dusk Mane, Necrozma Dawn Wings.
- Added new, higher-resolution sprites for all Pokémon. Thank you, eva08maicy02, for this spectacular contribution!
- Added particle effects for hundreds of moves (so far) in battle! I'm being told by the old guy that this has been requested for 6 years. Alright, well, Santa was running late.
- Added Ultra Space dimension! Portals spawn in the wild, or you can use an external move of Lunala and Solgaleo to make one!
- Added Z-Crystals and Z-Moves. Probably not all of them, these guys are lazy
- Added abilities: Battery, Beast Boost, Dazzling, Electric Surge, Fluffy, Full Metal Body, Galvanize, Grassy Surge, Liquid Voice, Long Reach, Merciless, Misty Surge, Neuroforce, Power of Alchemy, Prism Armor, Psychic Surge, Queenly Majesty, Receiver, RKS System, Shadow Shield, Shields Down, Slush Rush, Soul-Heart, Stakeout, Stamina, Steelworker, Surge Surfer, Tangling Hair, Triage, Water Bubble, Water Compaction.
- Completely reworked the PC! Here's what's new:
You can now search a PC for specific Pokémon, levels, abilities, etc. Totally unique idea of course, bet you've never seen it before.
Added a shift-click shortcut to the PC that works like inventory shift-clicking.
PC boxes now support custom names and wallpapers. Thank you StabWaifu, happyzlife, and Amethyst (http://rebornevo.com/) for these contributions!
Added support for resource packs to add custom PC box wallpapers.
Added overflow protection so if you turn down the total number of PC boxes, any Pokémon in boxes that no longer exist will be safe.
- Added a lot of new NPC skins to both chatting and trainer NPCs. Big thanks to Starwarschamp4 and Crystal_Missile for them. Now I've been told to list them all:
Chatting NPC: Aqua Grunt Male and Female, Blacksmith, Bride, Cultist, Evil Professor, Gardener, Groom. Jon Snow, Knight, Magma Grunt Male and Female, Mailman, Monk 1 and 2, Pirate Captain, Pirate Grunt, Professor Ras, Rocket Grunt Male and Female, Santa, Tesla.
Trainer NPC: Aqua Grunt Male and Female, Jon Snow, Knight, Professor Ras, Rocket Grunt Male 1-6, Magma Grunt Male and Female, Pirate Captain, Pirate Grunt 1 and 2, Football Fan 1 and 2, Gardener 1 and 2, Pokemaniac Girl 3, Swimmer Male 2 and Female 1 and 2, Youngster 5.
- Added the N-Solarizer and N-Lunarizer, and their effect on Necrozma. It's basically exactly what DNA Splicers do, though?
- Added Silvally's RKS System ability.
Added Poison, Ice, Fire, Rock, Ground, Steel, Bug, Flying, Psychic, Dark, Ghost, Fairy, Dragon, Water, Grass, Electric, and Fighting memory held items.
- Added evolution moves; moves that are taught on certain evolutions.
- /pokebattle now supports wild Pokémon battles.
- /pokebattle and /pokebattle2 now support comma-separated Pokemon Specs (Pikachu,s,lvl:50)
- Added Big Malasada and updated the Rage Candy Bar to a status healing item.
- Added all the region-specific healing items to shopkeepers.
- Added Pearl, Big Pearl, Pearl Chain, King's Rock, Comet Shard, Ice Stone, and Ice Stone Shard to Water Fishing Loot.
- Added the sprites for all the different Vivillon forms.
- Added the Beast Ball. Technically it's been in for a while, but it wasn't in the creative menu before so now it's added!
- Added Tree Top location type to the spawner.
- Added in a massive amount of new mounts. Thanks to ProudSquirrel for doing all of these!
Gen 1 - Arbok, Vileplume, Cloyster, Rhyhorn, Snorlax, Dragonair
Gen 2 - Ariados, Crobat, Lanturn, Quagsire, Donphan
Gen 3 - Ludicolo, Swellow, Pelipper, Slaking, Exploud, Hariyama, Aggron, Mega Aggron, Manectric, Mega Manectric, Sharpedo, Mega Sharpedo, Vibrava, Whiscash, Claydol, Sealeo, Walrein, Huntail, Gorebyss, Regirock, Regice, Registeel
Gen 4 - Bibarel, Floatzel, Gastrodon, Purugly, Hippowdon, Drapion, Lumineon, Probopass, Heatran, Regigigas, Giratina
Gen 5 - Stoutland, Gigalith, Conkeldurr, Seismitoad, Scolipede, Darmanitan, Carracosta, Emolga, Galvantula, Ferrothorn, Klinklang, Eelektross, Haxorus, Stunfisk, Bouffalant, Mandibuzz, Durant, Zweilous, Hydreigon
Gen 6 - Chesnaught, Pyroar, Furfrou, Goodra, Zygarde
- On top of that, some previous mounts were also fixed
Gen 1 - Venusaur, Charizard, Mega Charizard X, Fearow, Tentacruel, Graveler, Golem, Tauros, Mega Gyarados, Aerodactyl, Mega Aerodactyl, Zapdos
Gen 2 - Raikou, Entei, Lugia, Ho-Oh
Gen 3 - Mega Swampert, Mega Camerupt, Flygon, Milotic, Tropius, Absol, Salamence, Mega Salamence, Metagross, Mega Metagross, Latias, Mega Latias, Latios, Mega Latios, Groudon, Primal Groudon, Primal Kyogre, Rayquaza, Mega Rayquaza
Gen 4 - Staraptor, Drifblim, Honchkrow, Magnezone
Gen 5 - Serperior, Samurott, Archeops, Braviary, Kyurem-Black, Kyurem-White
Gen 6 - Aurorus, Avalugg
- Added a lot of bugs, probably.

Changes:
- Legendary spawning on servers will no longer favour clusters of players over individuals.
- Leaping forward in battle animations now jumps back afterwards so Pokémon aren't cuddling each other after 2 turns.
- Reworked where everything spawns. Like, legit everything.
- Happy Hour now does nothing if allowPayDayMoney is false in the config.
- You can now remove the Mew you put into the cloning machine by sneaking and right-clicking.
- Changed the Pokémon Editor and the Statue Editor to use a drop-down menu instead of a text menu for forms.
- Updated the tier lists to Gen 7 latest (as of 06/10/2018).
- Primal forms can now be bosses, and now also spawn. Groudon in arid biomes, and Kyogre in oceanic biomes.
- Pokémon no longer recoil from battle damage. If they still did then our particle animations would be off!
- The maximum number of Pokémon in a ranch block was reduced to 2. This is for the good of everyone, believe me.
- Statues will now fallback to the original texture if a custom texture isn't loaded (like normal Pokémon).
- Added a config option for restricting the number of Pokémon a given player can have in all their ranch blocks combined.

Fixes:
- Fixed an exploit in trainer cards.
- Fixed Castform not changing form when it's sent out in Minecraft weather (outside of battle).
- Fixed going down many elevator blocks being so fast your brain hurts.
- Fixed being able to add your last Pokémon to the clone machine.
- Fixed others not seeing shiny, owned Pokémon name tags as yellow.
- Fixed fences and glass panes from connecting to PCs, trade machines, washing machines, fans, and mowers.
- Fixed /checkspawns legendary erroring if you're in one of those locales that normally uses commas for decimal points.
- Fixed all the /checkspawns variants using nonsensical permission nodes, they all use pixelmon.checkspawns now. That one was a bit embarrassing.
- Fixed Scolipede being the size of a Primal Groudon. Now it's just big, as opposed to monstrous.
- Fixed untradeable Pokémon being tradeable if you're sneaky.
- Prevent Pokémon from changing dimension. Fixes a dupe bug with nether portals.
- Potentially fixed how sometimes a huge amount of bird Pokémon will spawn above water. Potentially not though, developers are useless.
- Fixed bell sprites displaying wrong on newer forge versions.
- Fixed cloning machines not being breakable in survival.
- Finally fixed the Pokégift block. It wont eat your Pokémon anymore.
- Fixed the Pokégift event block reversing the giveLegendsOrNa config setting. That's been bugged for years!
- Fixed the Heavy Ball not taking form into account when checking the Pokémon's weight.
- Fixed an exploit in Rock Smash where you could duplicate the block you smash.
- Fixed an exploit with ranch block upgrades where they could be used without being taken from the inventory.
- Fixed Gen 6 sprites being a different height to the other sprites. You probably saw this as a bug with the egg sprites.
- Fixed you hovering magically if the chair you're sitting on is destroyed.
- Fixed Pokémon being able to spawn outside the world border.
- Fixed the Unbreedable spec.
- Fixed you falling through Ho-oh while flying on it.
- Fixed item stack data being lost when you retrieve an item from a PokeChest.
- Fixed a possible tile entity error during world generation. Thank you, Cepera, for finding this.
- Fixed a possible crash from breaking a cloning machine that's been cut in half by world edit or something.
- JEI no longer shows in the battle menu.
- Cave spiders and silverfish no longer spawn.
- Fixed the useRecentLevelMoves config option making it use the earliest moves instead.
- Fixed an exploit with Thief and /endbattle that let you infinitely duplicate held items.
- Battle fixes:
Fixed some Timespace Orb held item problems.
Fixed Metronome being able to select King's Shield, Hyperspace Fury, Diamond Storm, and a bunch of other moves.
Fixed Assist having similar issues as Metronome did.
Fixed Magnet Rise never ending.
Fixed Techno Blast bypassing immunities by not being the drive's type fast enough.
Fixed Sturdy and Sweet Veil not being ignored by Mold Breaker Pokémon.
Fixed Trace being able to copy fainted Pokémon abilities using moves like U-Turn.

Performance:
- Significantly improved the Better Spawner's performance on its thread. This won't be a hugely visible change in-game but your processor will send us a Christmas card.

API/back-end (for sidemodders):
- Completely rewrote storage and EntityPixelmon. Every sidemod is probably broken. This will be better, trust me.
- Added Notice Overlays to API after reworking the existing CustomNoticeOverlay. You can scale the Pokémon models now!
- Removed the now-unused BaseStatsLoadEvent.
- Added Pokedex#wipe(). Probably useless, I dunno.
- BerryEvent.PickBerry now actually fires.
- BreedEvent.AddPokemon's result can be used to bypass the new maxCumulativePokemonInRanch config setting.
- BreedEvent.AddPokemon also now actually fires.
- Added "status" spec so Pokémon can spawn asleep, paralyzed, etc. Seems like cheating but what do I know.
- Added config options for intercepting Pixelmon loot table injection so you can cancel our changes to the loot.

Reforged 6.3.3
"Ok fine there were some fixes to be done first"

Additions:
- Added new, smooth models for Clefairy, Clefable, Gastly , Haunter, Yanma, Yanmega, Electivire, Gligar, Gliscor, Venipede, Whirlipede, Scolipede, Bisharp, and Pawniard.
- Added animations for Stunfisk, Tynamo, Eelektrik, Eelektross, Durant, Druddigon, Cubchoo, and Beartic.
- Taught Empoleon to dab on the haters (Usable from statues).
- Added Gliscor and Volcanion as flying mounts because it looks great. What do you mean it doesn't make sense? We're doing it anyway, you can't stop us.

Changes:
- Legendaries that are spawned as bosses are now always red bosses.
- Removed a lot of spammy debugging code.
- Eggs now need to hatch before it adds it to the caught list in your Pokédex.
- Increased the spawn rates on a few Pokémon that had low chances due to needed nearby blocks.

Fixes:
- Fixed a Pokémon duplication bug that was very very bad. Thank you 尼禄QAQ for helping us find this!
- Fixed the Timespace Altar being completely unusable. Now that's a woopsy!
- Fixed many types of PokéBalls not shaking or animating.
- Fixed crashes caused by the ice gym structure.
- Fixed Sir Doofus III being able to evolve. Sir Doofus III IS the ultimate form of any Pokémon and you all know it.
- Fixed NPC traders being super whacky and not accepting trades if they were edited.
- Fixed a possible crash when spawnLevelsByDistance or spawnLevelsCloserToPlayerLevels is on.
- Fixed all kinds of weird behaviour caused by /pokereload.
- Fixed modified block spawns (e.g. tall grass) causing crashes due to not being spatially aware. We bought them new glasses, it was fine.
- Fixed spawning issues with Lotad.
- Fixed Yveltal being a land spawn, instead of an air spawn. It has MASSIVE wings and it was a land spawn. Developers, man.
- Fixed Mega Sableye being way too common. God damn these Ghost-type megas.
- Fixed Unown needing night time to spawn despite spawning in caves. Even Patch Notes Guy knows that caves are dark all day long, and his only qualification is typing.
- Fixed mount positions for Yveltal, Primal Groudon, Primal Kyogre and Mega Rayquaza.
- Fixed /pokespawn evhp:100 evattack:252 etc. not accepting values above 31.
- Fixed Magneton's model issue. Bloody Gabe's fault, no doubt.
- Fixed fishing rods still having a chance to fail despite being able to catch things in that location.
- Fixed TMs being able to teach moves that are only through level-up, tutors, or breeding.
- Fixed the sprite offset on the Trainer Cards.
- Fixed Trainer Cards being able to see what is inside eggs. We gave the Trainer Cards' glasses to the block spawners.
- Fixed (probably) /checkspawns causing errors for European locales. Using ',' instead of '.' in decimal numbers is weird!
- Fixed Rotom having some of its forms moves as tutor moves and getting passed down with breeding due to old mechanics.
- Fixed Water Stone and Fire Stone tools giving infinite obsidian when used on non-source blocks. Now you get cobblestone like you should.
- Fixed some Generation 6 Pokémon missing AI behaviour.
- Fixed baseBlocks property of spawn conditions.
- Fixed an issue caused by glitched Pokémon that can't decide if they're in a Ranch Block or not.
- Fixed Greninja not being able to learn Happy Hour.
- Fixed Piplup having a hard time spawning.
- Fixed Reforged having their own Brokedemaru. Elekid now looks normal. You saw nothing.
- Fixed Mega Slowbro and Mega Blastoise having little chance of spawning due to only being on land in ocean biomes.
- Fixed Archeops and Swanna having bugged models.
- Fixed a potential error with breeding.
- Fixed wild Pokémon spawning completely ignoring the maxLevel config option.
- Fixed a few stutters in some animations.
- Fixed Ho-oh's and Yveltal's models touching the ground when flying. It was very un-legendary.
- Fixed texture issues on Mega Pidgeot and Mega Sharpedo.
- Fixed Cloning Machines increasing the Mew's times cloned when it's put into the machine instead of when the machine does the cloning.
- Fixed Pokérus issues.
- Fixed JEI compatibility with the battle GUI.
- Fixed the mower inventory GUI continuing to work after the actual mower was destroyed. No more dupes 4 u
- Fixed battle stuff:
Fixed Aegislash's stat changes from form changing not applying until next turn.
Fixed an uncommon battle error when leveling up.

Server-related fixes and changes:
- /checkspawns permissions split into pixelmon.command.checkspawns.fishing, .normal, .legendary, .megaboss, .rocksmash etc.
- Shrunk computer data file sizes even more, speeding up saving. Also made the shrinking retroactive so when someone logs in their PCs shrink in data size.
- Fixed Badge Cases stalling a server when trying to remove a non-existent badge.

Performance:
- Fixed wide-reaching spawning performance issues caused by the spawnLevelsByPlayerLevels and spawnLevelsByDistance config options
- Aggressively optimized even more Better Spawner stuff because Spark is an amazing profiler.

API/Back-end (for sidemodders):
- EvolveEvent.PostEvolve#preEvo is now a much closer clone of the original entity before evolution.
- Made single-arg PokemonSpec construction do the string separation itself so PokemonSpec("Ralts lvl:50") works like PokemonSpec("Ralts", "lvl:50").
- Added ISyncHandler for forcefully main-threaded packet handlers. Unless you're doing client modding this probably means nothing to you.

Localization/language:
- Updated fr_FR, fr_CA, it_IT, ko_KR.

Reforged 6.3.3
"Ok fine there were some fixes to be done first"

Additions:
- Added new, smooth models for Clefairy, Clefable, Gastly , Haunter, Yanma, Yanmega, Electivire, Gligar, Gliscor, Venipede, Whirlipede, Scolipede, Bisharp, and Pawniard.
- Added animations for Stunfisk, Tynamo, Eelektrik, Eelektross, Durant, Druddigon, Cubchoo, and Beartic.
- Taught Empoleon to dab on the haters (Usable from statues).
- Added Gliscor and Volcanion as flying mounts because it looks great. What do you mean it doesn't make sense? We're doing it anyway, you can't stop us.

Changes:
- Legendaries that are spawned as bosses are now always red bosses.
- Removed a lot of spammy debugging code.
- Eggs now need to hatch before it adds it to the caught list in your Pokédex.
- Increased the spawn rates on a few Pokémon that had low chances due to needed nearby blocks.

Fixes:
- Fixed a Pokémon duplication bug that was very very bad. Thank you 尼禄QAQ for helping us find this!
- Fixed the Timespace Altar being completely unusable. Now that's a woopsy!
- Fixed many types of PokéBalls not shaking or animating.
- Fixed crashes caused by the ice gym structure.
- Fixed Sir Doofus III being able to evolve. Sir Doofus III IS the ultimate form of any Pokémon and you all know it.
- Fixed NPC traders being super whacky and not accepting trades if they were edited.
- Fixed a possible crash when spawnLevelsByDistance or spawnLevelsCloserToPlayerLevels is on.
- Fixed all kinds of weird behaviour caused by /pokereload.
- Fixed modified block spawns (e.g. tall grass) causing crashes due to not being spatially aware. We bought them new glasses, it was fine.
- Fixed spawning issues with Lotad.
- Fixed Yveltal being a land spawn, instead of an air spawn. It has MASSIVE wings and it was a land spawn. Developers, man.
- Fixed Mega Sableye being way too common. God damn these Ghost-type megas.
- Fixed Unown needing night time to spawn despite spawning in caves. Even Patch Notes Guy knows that caves are dark all day long, and his only qualification is typing.
- Fixed mount positions for Yveltal, Primal Groudon, Primal Kyogre and Mega Rayquaza.
- Fixed /pokespawn evhp:100 evattack:252 etc. not accepting values above 31.
- Fixed Magneton's model issue. Bloody Gabe's fault, no doubt.
- Fixed fishing rods still having a chance to fail despite being able to catch things in that location.
- Fixed TMs being able to teach moves that are only through level-up, tutors, or breeding.
- Fixed the sprite offset on the Trainer Cards.
- Fixed Trainer Cards being able to see what is inside eggs. We gave the Trainer Cards' glasses to the block spawners.
- Fixed (probably) /checkspawns causing errors for European locales. Using ',' instead of '.' in decimal numbers is weird!
- Fixed Rotom having some of its forms moves as tutor moves and getting passed down with breeding due to old mechanics.
- Fixed Water Stone and Fire Stone tools giving infinite obsidian when used on non-source blocks. Now you get cobblestone like you should.
- Fixed some Generation 6 Pokémon missing AI behaviour.
- Fixed baseBlocks property of spawn conditions.
- Fixed an issue caused by glitched Pokémon that can't decide if they're in a Ranch Block or not.
- Fixed Greninja not being able to learn Happy Hour.
- Fixed Piplup having a hard time spawning.
- Fixed Reforged having their own Brokedemaru. Elekid now looks normal. You saw nothing.
- Fixed Mega Slowbro and Mega Blastoise having little chance of spawning due to only being on land in ocean biomes.
- Fixed Archeops and Swanna having bugged models.
- Fixed a potential error with breeding.
- Fixed wild Pokémon spawning completely ignoring the maxLevel config option.
- Fixed a few stutters in some animations.
- Fixed Ho-oh's and Yveltal's models touching the ground when flying. It was very un-legendary.
- Fixed texture issues on Mega Pidgeot and Mega Sharpedo.
- Fixed Cloning Machines increasing the Mew's times cloned when it's put into the machine instead of when the machine does the cloning.
- Fixed Pokérus issues.
- Fixed JEI compatibility with the battle GUI.
- Fixed the mower inventory GUI continuing to work after the actual mower was destroyed. No more dupes 4 u
- Fixed battle stuff:
Fixed Aegislash's stat changes from form changing not applying until next turn.
Fixed an uncommon battle error when leveling up.

Server-related fixes and changes:
- /checkspawns permissions split into pixelmon.command.checkspawns.fishing, .normal, .legendary, .megaboss, .rocksmash etc.
- Shrunk computer data file sizes even more, speeding up saving. Also made the shrinking retroactive so when someone logs in their PCs shrink in data size.
- Fixed Badge Cases stalling a server when trying to remove a non-existent badge.

Performance:
- Fixed wide-reaching spawning performance issues caused by the spawnLevelsByPlayerLevels and spawnLevelsByDistance config options
- Aggressively optimized even more Better Spawner stuff because Spark is an amazing profiler.

API/Back-end (for sidemodders):
- EvolveEvent.PostEvolve#preEvo is now a much closer clone of the original entity before evolution.
- Made single-arg PokemonSpec construction do the string separation itself so PokemonSpec("Ralts lvl:50") works like PokemonSpec("Ralts", "lvl:50").
- Added ISyncHandler for forcefully main-threaded packet handlers. Unless you're doing client modding this probably means nothing to you.

Localization/language:
- Updated fr_FR, fr_CA, it_IT, ko_KR.

Pixelmon updated to 6.3.2
"Hey look, everything from generation 1-6 is now done. I wonder what's going in the next version? It's SO unclear."

Additions:
- Added all remaining megas: Mega Aggron, Mega Camerupt, Mega Diancie, Mega Heracross, Mega Houndoom, Mega Sableye, Mega Scizor, and Mega Steelix.
- Zygarde now spawns in Mesas at night. You lot asked for it so you got it. The Zygarde forms from gen7 will come... with gen7.
- You can now make Groudon and Kyogre undergo Primal Reversion outside of battle, same way as Mega Evolutions.
- Added a special Bidoof, Sir Doofus III, as a rare form. There is a 1/30 chance a Bidoof caught with a Luxury Ball will be Sir Doofus III. This was purely for our own entertainment.
- Remodeled Magnemite, Magneton, Magnezone, Camerupt, Numel, Aggron, Lairon, Aron, Salamence, Shelgon, Bagon, Sableye, and Scizor. We got new modelers and animators! Woo!
- Animated Drilbur and Excadrill.
- By default, wild Pokémon and trainers will now spawn closer to your level so you're less likely to get your ass wooped when you start. SO much better.
- Synchronize now makes wild Pokémon have a 50% chance of being of the same nature.
- Added heaps of new Pokémon to fishing, Sweet Scent, Rock Smash and Headbutt.
- Added a Badge Case made out of 9 cooked apricorns. Now you have a place to put all those badges you've (maybe) earned!
- Added Trainer Cards. They are permanently attached to you. No escape.
- Added Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, and Shalour Sable. Shopkeepers sell them.
- Added gold text for shiny Pokémon in the wild.
- Added coloured gender icons to the GUIs so there's less of that unrelenting, depressing grey.
- Speaking of colours, added white, gray, black, pink, purple, cyan, blue, green, brown, yellow, red and orange chairs.
* Added a new smooth model for the chairs.
* Added new and improved block textures for Fossil Display, Bridge, Pokésand, Pokécenter Sign and Pokémart Sign.
- Spawning options in the P menu no longer require a restart to apply.
- Added a config option for whether the "Drop all" button should delete the drops instead of dumping them on the ground.
- Added "unbreedable", "ivhp"/"evatk" etc, "minivs/evs", and "maxivs/evs" to things like /pokespawn and /pokegive.

Changes:
- Showing the names of wild Pokémon is now on by default because us old people have no idea what these new Pokémon are.
- Lowered the minimum level of many many wild Pokémon because it's too difficult to find Pokémon to train against early on.
- Put enchantment books in the fishing loot.
- Improved stuff with the anvil because it was annoying the hell out of Patch Notes Guy:
* It no longer takes up an entire block despite being so little.
* It now rotates based on how you placed it.
* Reworked the sounds so that it no longer tricks you into thinking you're getting experience, and the volume is now consistent.
- Nerfed loot chests and the start chest because those were very unbalanced!
- Made the Timespace Altar a two-block-tall block.
- The spawnLevelsByDistance config option will now prevent Pokémon from spawning if its evolutions would make it unrealistic at that level.
- Underground Pokémon won't spawn when they're just underneath glass (if you reset your BetterSpawnerConfig.json).

Fixes:
- Fixed Battle Bond Greninja's ability reverting to Torrent under particular circumstances.
- Fixed Deoxys and Hoopa not holding a Meteorite and Prison Bottle respectively when they spawn in the wild.
- Fixed battle stuff:
* Fixed your first Pokémon not being visible when a battle starts.
* Fixed switching a Mega Rayquaza back into battle causing everything to flip out.
* Fixed Truant not letting you attack after switching.
* Fixed Unburden not activating when things like Knock Off remove the item being held.
* Fixed Fake Out failing after switching out and back in. Turns out that should work. Pokémon battles are confusing.
* Fixed Delta Stream's weather condition doing all sorts of whacky stuff to move effectiveness.
* Fixed Trick, Thief, etc being able to take items which have special value to the user. For example, a Gengar could Trick a Gengarite onto itself. Not allowed!
* Fixed Fling feeding the target a berry when a non-target has Unnerve.
* Fixed a loophole where Groudon could relieve itself of its Red Orb in battle.
- Fixed Clamperl and Carvanha fishing stuff all erroneously referring to "Clampearl" and "Carvahna", making them impossible to catch. Speling is hrd.
- Fixed walking into raised Red and Blue Orbs causing suffocation. Also fixed very rare player crashes caused by destroying Orbs.
- Fixed the majority of config options not appearing in the P config menu.
- Fixed DNA Splicers being only one time use. Good thing we didn't store the fused Pokémon in the item, haha. ... I had a heart attack.
- Fixed a few errors with Pokémon stats, mainly with megas. Ok, so we aren't perfect; sue us. ... On second thought, please don't. Not again.
- Fixed Lucario not spawning in the wild.
- Fixed Pokérus spreading to the not-sent-out Pokémon being very, very, very, very, very rare. Pretty much a one in a million chance.
- Fixed the "renderWildLevels" config option not working in any useful way.
- Fixed PokéDollars not updating properly in singleplayer or in not-Sponge servers. There are a couple of those.
- Fixed issues when loading Pokémon that have moves that are currently only in inferior mods.
- Fixed Mega Gengar and Mega Banette having dominance over the other night-time megas, spawning way more often.
- Fixed missing Griseous Orb from boss drops, so you can legitimately get Giratina now. Sorry 'bout that.
- Fixed Registeel not being capable of spawning. Now it's deep underground in medium-temperature hill biomes. Again, very sorry.
- Fixed the Arc Chalice sprite having that awkward white background. Woops!
- Fixed Nurse Joy's name appearing as Nurse John. I would make a joke about this but it's a touchy subject.
- Fixed Magikarp when fished from lava. What's special about those? Uhh... Nothing. I didn't say anything.
- Fixed collisions with all the following mons:
* Confined and Unbound Hoopa, normal and Mega Rayquaza, normal and Primal Groudon, normal and Primal Kyogre, Mega Gyarados, Mega Altaria, Goodra, Aurorus, Landorus, Tornadus, and Thundurus
* Also, fixed heaps of riding positions but we completely lost track of all of the ones that were fixed. Xerneas and Yveltal were definitely fixed, though. This is awkward.
* Also also, fixed Hoopa Confined being a little bit too big for a pixie, Mega Absol being massive, Mega Salamence being small, and Excadrill being too small as well.
- Fixed Teleport external move not working properly when you're in the same dimension that you're going to.
- Fixed shopkeepers scamming you and taking way more money than advertised when selling you evolution stones. (Fixed buyMultiplier not being visible on clients)
- Fixed the display of the Repel effect.
- Fixed HP Up using the Protein sprite. It's been like that since they were added!
- Fixed the Little Boy, Policeman, Punk Girl, Rancher, Sailor, Scientist M and Shop Girl NPC textures.
- Fixed Weepinbell's dent in his back. Nothing a good chiropractor couldn't sort out.
- Fixed those random Pokémon Centers not having a nurse in them. John and Joy were on strike. Something about wages, I wasn't listening.
- Fixed the quantity and meta fields in spawning items not working properly.
- Fixed a potential spammy error with the Headbutt external move.
- Fixed /checkspawns legendary giving really weird next spawn times after /pokereload.
- Fixed /pokereload not regenerating BetterSpawnerConfig.json, and not properly removing the removed sets.
- Fixed Pixelmon Spawner blocks spawning on the corner of blocks, where Pokémon may suffocate.
- Fixed bosses using the legendarySpawnChance option instead of bossSpawnChance.
- Fixed Pixelmon Spawner blocks not spawning on things like snow layers and plants.
- Fixed Apricorn Trees, Berry Trees, and Orbs dropping an item when the player is in creative.
- Fixed that "null" Better Spawner section of the config.
- Fixed the /struc command not actually tab completing the structure names.
- Probably maybe fixed that battlespot.json error on startup.

Server-related fixes and changes:
- Fixed async saving options being completely ignored.
- Fixed a possible storage-related crash made possible by Sponge. Thanks Sponge™.
- Fixed a held item duplication trick connected to battles on servers. No more dupes 4 u.
- Fixed Pixelmon donation sashes sometimes not appearing on other people in-game.
- Fixed ranch blocks being very invisible in most cases.
- Fishing rods can no longer be used to pull entities that are unable to be pushed, like stationary trainers and armour stands.
- Fixed deleting a move and various other things causing more async stuff that Sponge hates. God damn it Sponge.
- Fixed the Red and Blue Orbs being dupe-able on Sponge servers.
- Further improved Better Spawner efficiency on Sponge servers.
- Fixed Pokérus spreading sometimes causing end of battle errors. Almost definitely caused by a sidemod problem, but it won't happen again either way.
- Spawn sets no longer need to be suffixed with .set.json.

Performance:
- Fixed /checkspawns being on the main thread (again) causing lag spikes.
- Sped up the performance of lots and lots of Apricorns.
- Optimized those evolution stone armour things.
- Significantly optimized Pokérus. Thank you, VengeanceMC, for giving us the information we needed for this.

API/Back-end (for sidemodders):
- Added ISpawningTweak for slight adjustments to make it easier to set up slight spawning changes in entity creation.
- Added ISpawnerCondition for giving programmable conditions on spawns and locations to spawner objects.
- Added "causes" to SpawnLocation, such that all locations that are oriented towards a player know who it is was. All default spawning has a player cause.
- Added CreateSpawnerEvent for very easy modification of spawning behaviour for individual players.
- Added BreedEvent.AddPokemon event, used to prevent certain Pokémon from being put into ranch blocks.

Localization/language:
- Updated the en_US, en_GB, es_ES, fr_CA, fr_FR, ru_RU, zh_TW, zh_CN language files. You won't find a better translation team, anywhere.

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